The Rusty Speeder - Star Wars Inspired Environment - UE5

The Rusty Speeder - Star Wars Inspired Environment - UE5

This large scale project was created using:

Blender
Substance Designer/Painter
Zbrush
Photoshop
Unreal Engine 5

This project went through a few iterations until I settled on the final composition. The idea for this piece was to try new techniques and learn from implementing them. It was a very long project, consisting of a few long breaks.

This project was inspired by Galaxy's edge, Star Wars Jedi Survivor as well as a few Star Wars TV Shows. I wanted to try and capture the feeling of the Star Wars Universe and put a bright spin on the lighting and making the scene feel cozy.

I wanted to try and use an ultra wide resolution to this project to really get a open large scale feel to the environment.

Early on in the project I decided to use a mixture of Tile, Trims, Weighted Normals and bakes to achieve the goal of the project. I utilized modularity a lot in this environment.

I decided to go with a bake and RGB mask approach to the rocks which really helped keep texture resolutions sharp.

Flythrough

Shot 1

Shot 1

Shot 2

Shot 2

Shot 3

Shot 3

Shot 4

Shot 4

Shot 5

Shot 5

Shot 6

Shot 6

Shot 7

Shot 7

Progression

Progression

Props

Props

Building kit

Building kit

Wood Kit

Wood Kit

Metal Kit Wireframe

Metal Kit Wireframe

Metal Kit Wireframe - using floating decals for extra detail

Metal Kit Wireframe - using floating decals for extra detail

Speeder Low poly in engine with Wireframe

Speeder Low poly in engine with Wireframe

Speeder High Poly

Speeder High Poly

Rocks in engine - using baked textures combined with Material Tile sheets that use RGB splat masks to combine both texture sets

Rocks in engine - using baked textures combined with Material Tile sheets that use RGB splat masks to combine both texture sets

Rock low poly models with textures and RGB Splat masks

Rock low poly models with textures and RGB Splat masks

Rock Sculpt

Rock Sculpt

Rock Sculpt

Rock Sculpt

Rock Wireframe

Rock Wireframe

Rock Wireframe

Rock Wireframe

Rock Wireframe

Rock Wireframe

Foliage

Foliage

Foliage textures

Foliage textures

Dirt Pathways Splines

Dirt Pathways Splines

RVT Spline paths blending

Dirt Tile Materials

Dirt Tile Materials

Rock Tile Materials - used with RGB Masks

Rock Tile Materials - used with RGB Masks

Main Structure Tiles - used with vertex blending/painting

Main Structure Tiles - used with vertex blending/painting

Trim Sheets

Trim Sheets