Hand Painted Lowpoly - Glaive Weapon - Prop

Hand Painted Lowpoly - Glaive

This project was a fun stylized hand painted weapon prop that started with a rough concept sketch.

Fully diffuse texture with no Normals, Roughness or Metalness maps.

I started with a lowpoly based, proceeding to sculpt the model in zbrush.
Retopology was done in Topogun 3, UVing in Blender using ZenUV and UV Packmaster.

Texture was painted in 3DCoat.

Render

Render

Render

Render

Render

Render

Render, Wireframe and Textures

Render, Wireframe and Textures

Zbrush Sculpt

Zbrush Sculpt

Rough concept sketch with the initial idea of the weapon

Rough concept sketch with the initial idea of the weapon

Spine2D Animation