Edenfalls is an Unreal Engine 4 project inspired by and roughly based on a piece of concept art by Baldi Konijn: https://www.artstation.com/artwork/N509bP from the game Darksiders: Genesis.
This was a warm up project to get back into environment work as I had been away for a short while due to moving home.
Software Used:
Blender
Substance Painter
Photoshop
Zbrush
Unreal Engine 4
Darksiders has been a massive inspiration to me for years and I love the art style on all 4 games so far.
I wanted to keep the scale of this piece to a simple level and not go too overboard with it as I wanted it to be a short project overall.
One of the most fun pieces I've worked on so far this year! I'm very happy with how the lighting came out in this environment as at first it just couldn't figure out the direction I wanted, then it clicked one evening and tied it all together.
I had some issues at the start of the project getting the main tree piece to look how I imagined, but eventually got there.
This was a nice project to kick off and finish at my new home and I'm looking forward to working on my next environment!