This is an example of some of the work I had done as a Front End UI artist at Eurocom back in 2010. I was hired out of University as a Front End UI Artist on Rio: The Video Game which shipped on the Playstation 3, Xbox 360 and Nintendo Wii.
The screenshots provided are examples of some of the work I implemented in to the game project. It was a team effort from concept to implementation of Art and Dev.
I mainly worked on Menus, Loading Icon, Instruction Screens, Pause Menu and some other areas in the game on the run up from Alpha to Beta.